{"id":416,"date":"2012-12-03T10:32:37","date_gmt":"2012-12-03T10:32:37","guid":{"rendered":"http:\/\/blog.desktoppaints.com\/?p=416"},"modified":"2012-12-03T10:32:37","modified_gmt":"2012-12-03T10:32:37","slug":"custom-fish-import","status":"publish","type":"post","link":"http:\/\/blog.desktoppaints.com\/?p=416","title":{"rendered":"Custom Fish Import"},"content":{"rendered":"
The new bound controls implemented in Desktoppaint’s animation editors this month significantly expand the possible implementations of the “import image” option. In this lesson I will explain in detail how to tune animation settings to implement fish motion in a scene.<\/p>\n
It is Flipper, and I am going to settle it in my new aquarium scene:<\/p>\n
<\/a><\/p>\n <\/a><\/p>\n First of all, load our background by clicking the “Change background” button on the top.<\/p>\n <\/a><\/p>\n Then open the Add Animation dialog and load Flipper into the scene by double-clicking the\u00a0 “Import Image…” line in the first column of the dialog.<\/p>\n <\/a><\/p>\n Now we need to change animation settings to make Flipper move right.<\/p>\n 1. Go to the “Motion properties” and change the following parameters: “Change only horizontal orientation”, Amplitude = 14, Frequency=5.<\/p>\n <\/a><\/p>\n 2. On “Boundaries properties” click one of the\u00a0 “Options…” buttons. It will open the “Interaction Options” dialog. Activate the first tab (Top Edge) and change the “Interaction behavior” to “Reflect”. Repeat for this for the Bottom Edge too.<\/p>\n <\/a><\/p>\n 3. Activate third tab (Left Edge) and set the “Interaction behavior” to “Pass and reflect” and “Delay” from 1000 ms to 1000 ms. Repeat for this for the Right Edge too.<\/p>\n <\/a><\/p>\n That\u2019s it. Now the animation should look like this video.<\/p>\n