Author: Firefly

New Versions of Animation Editors – May Release

The May update is continuing to extend particle line functionality. The two types of lines have been added: a straight line and a Perlin curve. The video [...]

New Versions of Animation Editors – April Release

This update extends line particle functionality and adds a new animation based on the new features. https://vimeo.com/411771053 Here is the full [...]

New Versions of Animation Editors – March Release

This update ads a new line tool for our particle engine and several other improvements. Here is an example of the effect created with the new shape. [...]

New Versions of Animation Editors – February Release

The February update release for our animation editors adds a new options to particle engine. This new options can be useful for designing many cool effects. [...]

New Versions of Animation Editors – January Release

This update introduces a new fire animation and set of improvements for Particle System Constructor. https://vimeo.com/387264112 Here is the full [...]

New Versions of Animation Editors – December Release

Here is the full list of changes and bugfixes included in the latest release. Option to write 3D text along a circle line has been addedLoop transition [...]

New Versions of Animation Editors – November Release

Ever wonder how to make a realistic animated tree? It is very easy with our new update for brushes in DesktopPains animation makers. [...]

New Versions of Animation Editors – October Release

The October update release for our animation editors adds a new Splash animation. This new tool can be useful for designing rain footage or naval battle [...]

New Versions of Animation Editors – September Release

This update introduces a new Waterfall animation and set of improvements for the Deformation option in Particle System Constructor. [...]

New Versions of Animation Editors – August Release

Here is the full list of changes and bugfixes included in the latest release. Support for Postscript and OpenType fonts has been added to Text 2D [...]