New Versions of Animation Editors – September Release

We’re excited to announce several enhancements in this month’s update!

First, we’ve introduced an improved line drawing algorithm in trace style. This enhancement significantly increases quality while maintaining only a slight impact on performance. You can choose which drawing technique to use in your particle systems, allowing you to switch back to the old algorithm for complex projects and easily revert to the new one for final exports.

Second, we’ve added a new loop source for the Animation Constructor and imported animations. Discover a new range of effects that can be achieved with these additions:

Here is the full list of recent changes in this update:

  • A new quality option has been added to the trace style in Animation Constructor.
  • A new loop origin has been added to Animation Constructor.
  • A new loop path template has been added to Import Image.
  • Two frame templates have been added to Animation Constructor Templates.
  • A new draw order option has been added to the trace style in Animation Constructor.
  • A bug with the background copy brush has been fixed.
5 comments
  1. Why are you so much focusing on animation constructor all the time ?
    Blinking effects of the eyes is a long time requested feature. Can you add that feature by any chance?

    • Most visual effects are particle effects. Our goal is to make our animation constructor so powerful that you can create almost any cool effect you can imagine. Achieving blinking eyes can be quite challenging with traditional approaches, but AI will manage it more effectively.

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